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Youtube blacksmith3d
Youtube blacksmith3d




  1. #Youtube blacksmith3d movie
  2. #Youtube blacksmith3d pro
  3. #Youtube blacksmith3d code

HOWEVER when we want complex models - say a DAZ Human with over 200k polys, Decimation may only take you down to 12K polys. The ZB decimation (plug-in) has a lot of flexibility. I DO like how DS maintains the various LOD's.

youtube blacksmith3d

I have had NO issues with the DAZ decimation for reducing polys. Can't afford mudbox or other Autodesk tools - so I don't tempt myself by installing them. Its subjective however I preferred BlackSmith3D above all others for this, but ZB came in second. I didn't like the vertex painting methods in 3D coat at all. From the website, looks this area has improved. A year ago on the version I tried, 3DC went into that tangent on voxels and left its sculpting and mesh modeling tools kind of weak. The 3DC UI is manageable however I found the capabilities in ZB far superior in its feature set to 3DC and the results of the features were more consistent.

youtube blacksmith3d

I was optimistic, but in the end always ran into pipeline compatibility issues and undesirable results (manual retopo/autoretopo tools). I tried and compared 3D Coat against ZB and several others. ītw Also the best autoretopo tool is in 3D coat inclusiv so not extra cost TopoGun ($100)- THe best of breed mesh retopologization tools, it is ONLY a retopo tool, but its the best and provides the most control in defining mesh density without disrupting the original. Z-BRUSH ($700) for the best in 3D Mesh sculpting, painting and exporting capabilities. Wings3D (Free) a solid and intuitive modeling & UV solution. Need this if your pipeline goes from DAZ3D into CopperCube.ĭAZ3D Studio 4 (DS4 is free) and the DECIMATION and MAP ATLAS Plug IN (Game developer add on, $99 - HINT, Wait for sale & Discount Promos where cost can be way less). VERY HANDY for CONVERTING Animated Mesh Model.

#Youtube blacksmith3d pro

UltimateUnwrap Pro () also has a decimation and mesh clean utilities alond with complete UV mapping solution. MeshLab (Free) has some powerful decimation and poly conversion utilities, () ALso as good mesh repair/clean tools to fix flipfaces eliminate redundant vertices, holes etc. In both instances you will need to maintain (COPY) or rebuild UV mesh mapping coordinates so that the tetuxe may be re-applied. High poly models can be reduced in mesh density and be converted from quad to tri using two approaches: Either "decimate" and convert the original mesh, or re-topologize the mesh by replicating the mesh detail by wrapping it in a low density mesh, and replacing the original. But usually, not, so this is probably the problem, yes :) You also can create low poly models with a CAD program. I'm pretty sure that the model was made with a CAD program though. ccb file, the one you save with the editor, how big is that in constrast?

#Youtube blacksmith3d code

Judging from the file size, it's probably not a low polyon model created for realtime 3d graphics? So maybe CopperCube is changing the file interenally so that a realtime 3d engine can quickly display it (you won't want the JavaScript or Flash Actionscript code do such calculations in your browser, its very slow), and stores it then a bit inflated. First, maybe your 3d file consists of a lot of non trianglized geomertry. Difficult to say what the exact reason for this is without seeing the model. After publishing it as webgl the size of the ccbjs file is about 19 mb! Why is this happening? I thought this format is supposed to make the file size smaller? The model is in 3ds format and its size is about 4 mb.

youtube blacksmith3d

Please RATE this product if you are satisfied.I have a simple scene with only a model in it. Turntable and images were rendered in Marmoset Toolbag 2. Texture Resolutions are 2048x2048 PNG format _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _Īs this is a model for game and visualization specifications, it is not intended for subdivision. The model has real-world scale and is centered at the origin Model unwrapped manually to make most efficient use of the Unfold3d The normal map was baked from a high poly model,making this product look very detailed without using many polygons.

youtube blacksmith3d

This is a high quality, high poly asset originally modeled in 3DS Max 2014. On the pillars of the roof hang four stands under the torches. Near the furnace are three ready-made shields. The 3ds Max file includes cameras, lights and render settings.Īn anvil with a hammer and mites stands on a wooden beam studded with iron hoops.

#Youtube blacksmith3d movie

Suitable for movie prop, architectural visualizations, advertising renders, games and other. This is a high definition quality polygon 3d model of a medieval blacksmith house and props.






Youtube blacksmith3d